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Feature #4228

Game map generation

Added by erwin müller 3 months ago. Updated 24 days ago.

Status:
Closed
Priority:
Normal
Assignee:
erwin müller
Category:
game-map-generation
Target version:
Start date:
09/07/2019
Due date:
% Done:

100%

Estimated time:
(Total: 0.00 h)
Type:
Epic

Description

As a user I want to generate the game map with various features like grass, mountains, river, ponds, trees, animals.


Subtasks

Feature #4231: Generate the game map tiles and store themClosederwin müller

Actions
Feature #4232: Load the generated hightmap as values in JavaClosederwin müller

Actions
Feature #4233: Use the highmap values and asign tile and empty space to the OriendDB graphClosederwin müller

Actions
Feature #4234: Add index for Orentdb vertexClosederwin müller

Actions
Feature #4235: Assign tile type based on the depthClosederwin müller

Actions
Feature #4269: Assign relative depth to all tiles on the mapClosederwin müller

Actions
Bug #4249: Tiles and highmap generations do not workClosederwin müller

Actions
Feature #4266: HighmapSize should have the image size. That is, the TerrainThreeHighmapSegments.Closederwin müller

Actions
Feature #4283: Pre-generate the slopesClosederwin müller

Actions

History

#1

Updated by erwin müller 3 months ago

  • Category set to game-map-generation
#2

Updated by erwin müller 2 months ago

  • Status changed from New to In Progress
#3

Updated by erwin müller 2 months ago

  • Status changed from In Progress to Paused
#4

Updated by erwin müller about 2 months ago

  • Status changed from Paused to In Progress
#5

Updated by erwin müller about 2 months ago

  • Status changed from In Progress to Paused
#6

Updated by erwin müller 24 days ago

  • Status changed from Paused to In Progress
#7

Updated by erwin müller 24 days ago

  • Status changed from In Progress to Closed

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